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  Proceedings

       

The 19th International Conference on Computers in Education, ICCE 2011

November 28, 2011 (Monday) to December 2, 2011 (Friday)
Chiang Mai, Thailand

Organized by Asia-Pacific Society for Computers in Education
https://apsce.net

Hosted by National Electronics and Computer Technology Center, Thailand
https://www.nectec.or.th

   
  C1: ICCE Conference on Artificial Intelligence in Education/Intelligent Tutoring System (AIED/ITS) and Adaptive Learning
   
  Full papers  
  Instructional Design Support System Based on Both Theory and Practice and Its Evaluation
        Toshinobu Kasai, Kazuo Nagano, Riichiro Mizoguchi
  Statistical Level Checker with Personalised English Passage Suggestion for Thai Student
        Wasan Na Chai, Taneth Ruangrajitpakorn, Nualsawat HIRANSAKOLWONG, Thepchai Supnithi
  Knowledge Augmentation for Experiential Learning in Fieldwork
        Akihiro Kashihara, Ken Ogata
  Ontological Approach to Support Authoring for Game-Based Learning Environments
        Takanobu UMETSU, Takuya AZUMA, Tsukasa HIRASHIMA, Akira TAKEUCHI
  Towards a Bayesian Student Model for Detecting Decimal Misconceptions
        George GOGUADZE, Sergey SOSNOVSKY, Seiji ISOTANI, Bruce M. MCLAREN
  Predicting Academic Emotion based on Brainwaves Signals and Mouse Click Behavior
        Judith Azcarraga, John Francis Ibanez, Ianne Robert Lim, Nestor Lumanas Jr., Rhia Trogo, Merlin Teodosia Suarez
   
  Short papers  
  Similar Movie Search System by Co-occurrence Words on VOD Lecture with Japanese Subtitle
        Nobuyuki Kobayashi, Noboru Koyama, Hiromitsu Shiina, Fumio Kitagawa
  Empirical Investigation of Assistance Dilemma with a Tutoring System that Can Control Levels of Support
        Kazuhisa Miwa, Hitoshi Terai, Tomoo Uno, Ryuichi Nakaike
  Off-task Engagement in a Teachable Agent based Math Game
        Betty Tarning, Magnus Haake, Agneta Gulz
  The Validation of an Annotations Approach to Peer Tutoring Through Simulation Incorporating the Modeling of Reputation
        John Champaign, Robin Cohen, Jie Zhang
  Kit-Build External Expression of Problem Solving Process in Physics Learning
        Tomoya Shinohara, Sho Yamamoto, Tsukasa Hirashima
  Support for Concept Map Building based on Learner’s Building History
        Youhei Mizuta, Tsukasa Hirashima, Hideo Funaoi
  Error-based Simulation in Dynamics and its Evaluation in Junior High School
        Takahito Tomoto, Isao Imai, Tomoya Horiguchi, Tsukasa Hirashima
  Study on the Effects of Learning Examples through Production in Problem Posing
        Kazuaki Kojima, Kazuhisa Miwa, Tatsunori Matsui
  Generator of Related Problem Sets for Intelligent Practice Supporting System
        Daisuke Iizuka, Tatsuhiro Konishi, Yukihiro Itoh
  The level up procedure: How to measure learning gains without pre- and post-testing
        Kurt VanLehn, Winslow Burleson, Helen Chavez Echeagary, Robert Christopherson, Javier Gonzalez Sanchez, Yoalli Hidalgo Pontet, Katarzyna Muldner, Lishan Zhang
  A Practical Approach toward Deployment of an ID Knowledge-aware Authoring System
        Yusuke Hayashi, Toshinobu Kasai, Riichiro Mizoguchi
  The Artificial Mentor: An assessment based approach to adaptively enhance learning processes in virtual learning environments
        Simone Kopeinik, Michael A. Bedek, Paul Seitlinger, Dietrich Albert
  Multiple representations to support learning of complex ecological processes in simulation environments
        Satabdi Basu, Gautam Biswas
   
  Posters  
  A Support System for Research Trend Survey of Scientific Literature
        Chengjiu Yin, Yoshiyuki TABATA, Kiyota HASHIMOTO, Tetsuya NAKATOH, Sachio HIROKAWA
  Dialog Strategy in a FonF-Based Language Education System: Relative Necessity of a Form in a Task
        Ryo Sano, Yoshihiro Masuda, Yasuhiro Noguchi, Satoru Kogure, Tatsuhiro Konishi, Makoto Kondo, Yukihiro Itoh
  Ontology-Driven E-Learning System for Automated Personalized Learning Service
        Bert CHEN, Chen-Yu LEE, I-Chang TSAI
  Construction of Japanese Search Engine Based on Computational Model of Inductive Reasoning
        Hidekazu Kaminishi, Shusuke Suzuki, Asuka Terai, Masanori Nakagawa
  The Affective Meta-Tutoring Project: How to motivate students to use effective meta-cognitive strategies
        Kurt VanLehn, Winslow Burleson, Helen Chavez Echeagary, Robert Christopherson, Javier Gonzalez Sanchez, Yoalli Hidalgo Pontet, Lishan Zhang
  Knowledge Publishing Method for Knowledge Refinement in Self-Directed Learning
        Ryo OKAMOTO, Yukinori NARUTA
  An Experimental Analysis of the Behaviour of a Personalized Case-based Recommendation Strategy for the Learning Domain
        Almudena Ruiz-Iniesta, Guillermo Jiménez-Díaz, Mercedes Gómez-Albarrán
  Metacognitive Student Model
        Alejandro PEÑA-AYALA, Rafel Dominguez, Riichiro Mizoguchi [Top]
   
   
  C2: ICCE Conference on Computer-supported Collaborative Learning (CSCL) and Learning Sciences
   
  Full papers  
  Collaborative Agency in Youth Online Creative Production in Scratch
        Yasmin Kafai, Deborah Fields, William Burke
  Improving the Scaffolds of a Mobile-assisted Chinese Character Forming Game with the SCAPE Framework
        Lung-Hsiang Wong, Chee-Kit Looi, Ivica Boticki, Jizhen Sun
  A Flexible Approach to Metacognitive Scaffolding in Computer-mediated Inquiry Learning
        Yongwu Miao, Stefan Weinbrenner, Jan Engler, Adam Giemza, H. Ulrich Hoppe
  Evocation and Enactment: Understanding Trajectories of Conceptual Development in Artifact-Mediated Situations
        Timothy Charoenying, Dragan Trninic
  Revealing Students’ Behaviors in a Game-based Learning Environment: A Sequential Analysis Approach
        Calvin C. Y. LIAO, Zhi-Hong CHEN, Hercy N.H. CHENG, Tak-Wai CHAN
  Scripting Collaboration: What Affects Does it Have on Student Argumentation?
        Oliver SCHEUER, Bruce M. MCLAREN, Maralee HARRELL, Armin WEINBERGER
   
  Short papers  
  Collaboration by Choice: Youth Online Creative Collabs in Scratch
        Yasmin Kafai, Ricarose Roque, Deborah Fields, Andres Monroy-Hernandez
  The Effects of Computer-supported Collaborative Learning on E-commerce Applications Professional Competence
        Pansy Chung, Sheng-Huang Kuo, Ron Chuen Yeh, Yi-Cheng Chen
  Method for Evaluating Participants' Roles in Online Text Discussion Using Network Analysis
        Kanako Niki, Takehiro Furuta, Takako Akakura, Takahito Tomoto, Yuri Nishihori, Keizo Nagaoka
  An Article Revising Support System for Facilitating Research Activities
        Shinobu Hasegawa, Kazuya Yamane
  Innovating Collaboratively and Collectively
        Michelene T. H. CHI
  Computer-supported Collaborative Learning for Elementary School Students on the Effectiveness of Reading Comprehension
        Su-Jian Yang, Chiu-Pin Lin, Mei-Hwa Yang, Yin-Juan Shao, Wenli Chen
  Critical Thinking and Participation in an Online Collaborative Inquiry
        Jing Leng
  A Scenario-triggered Learning Environment with Augmented Reality for Situated Learning
        Jyun Sian JIANG, Gwo-Dong CHEN, Chia-Jung WU & Wan-Ju LEE
  A Computer-Assisted Environment for Learning Function Finding
        Wing-Kwong Wong, Kai-Jie Jhuang, Yunn-Wen Lien, Chao-Jung Wu
   
  Posters  
  The relationships among science-related major students’ information commitment, mental load and mental effort
        Ya-Hui Hsieh, Chin-Chung Tsai
  Influence of Prior Knowledge and Cognitive Styles in Adaptive Hypermedia Learning Systems
        Freddy Mamapadi, Gheorghita Ghinea, Pei-Ren Huang, Sherry Y. Chen
  Investigating University Student Learning Conceptions and Approaches of Web- Searching
        Jui Feng, Meilun Shih, Chia-Pin Kao
  Design of Interactive Computer-based Laboratory Tool for Inquiry-based Learning Environment
        Niwat Srisawasdi [Top]
   
   
  C3: ICCE Conference on Advanced Learning Technologies, Open Contents, and Standards
   
  Full papers  
  EAGLE: an Error tAGger for Learner of English
        Akkharawoot TAKHOM, Kanokorn TRAKULTAWEEKOON, Ananlada CHOTIMONGKOL, Peerachet PORKAEW, Sanooch Segkhoonthod NA-THALANG, Thepchai SUPNITHI
  Reconstructing the contextual cues (space) of a textbook for building a study guide on the e-book-based SQ3R method
        Sheng-Jie Yang, Yu-Hsuan LEE, Gwo-Dong Chen, Liang-Yi Li, Yoko Yang
  Development and Improvement of a Corpus-based Web Application to Support Writing Technical Documents in English
        Yoshinori Miyazaki, Shosaku Tanaka, Yukie Koyama
  Knowledge Externalization Based on Differences of Solutions for Automatic generation of Multiple-choice Question
        Hisashi Ogawa, Hiroki Kobayashi, Noriyuki Matsuda, Tsukasa Hirashima, Hirokazu Taki
  A novel approach for enhancing student reading comprehension by activating prior knowledge
        Jun Ming Chen, Meng Chang Chen, Yeali S. Sun, Ying Ying Chen
   
  Short papers  
  Towards a Matching Strategy of Constructivism and Instructionism
        Preecha TANGWORAKITTHAWORN, Lester GILBERT, Gary B WILLS
  Development of Virtual Exploratory Learning for Cyber Assistant Professor (CAP)
        Hiroshi Matsuda, Yoshiaki Shindo
  Analyzing Students’ Usage of E-Learning Systems in the Cloud for Course Management
        Tuan-Anh Doan, Jie Zhang, William Chandra Tjhi, Bu Sung Lee
  Programs and Algorithm Learning Environment by Visualizing Relations among Program Codes, Operations and World Model
        Satoru Kogure, Makoto Okamoto, Yasuhiro Noguchi, Tatuhiro Konishi, Yukihiro Itoh
  The Relevant Question and the Question of Relevance
        Jon Mason, Tore Hoel
  A Study on a Method of Estimating the Difficulty of Quizzes Focused on Quiz Types
        Shinichi Ikeda, Teruhiko Takagi, Masanori Takagi, Yoshimi Teshigawara
  Mechanism Behind The Number of Teachers and Education Personnel: Empirical Study Data Collection of Teacher and Education Personnel (UNTEP) in Indonesia
        Sofiana Nurjanah, Herru Damarjati
  Toward an Understanding of the University Students' Behavioral Intention to Building e-Portfolio via Blog Service
        Hui-Chun Hung, Chia-Shan Wu, Shelley Shwu-Ching Young
   
  Posters  
  Learning objectives in Web-Based Continuous Inquiry Learning Using Social Bookmark
        Yasuo Miyoshi, Ryo Tadokoro, Masahiro Yoshizawa, Ryo Okamoto, Kazuhide Kanenishi
  Algorithm Learning Environment for Linked List with Programmers' Perspective
        Yasuhiro Noguchi, Satoru Kogure, Tatsuhiro Konishi, Yukihiro Itoh
  Designing a Scaffolding-based CALL System with corrective feedback
        Yi Hsuan Wang, Shelley S. C. YOUNG
  Development of Notetaking Instruction System with Handwriting Interface
        Shunsuke Nakamura, Hisaharu Tanaka, Kenzi Watanabe, Yasuhisa Okazaki
  Cognitive Assessment Applying with Item Response Theory
        Onjira Sitthisak, Tasanawan Soonklang, Lester Gilbert
  Detecting Redundant Item in Construction of Multiple Equivalent Test Forms using Latent Dirichlet Allocation
        Pokpong Songmuang, Maomi Ueno, Keizo Nagaoka
  Development of new e-Learning content using the Augmented Reality Technology
        Akinori Toguchi, Hitoshi Sasaki, Arimitsu Shikoda, Kazunori Mizuno [Top]
   
   
  C4: ICCE Conference on Classroom, Ubiquitous, and Mobile Technologies Enhanced Learning (CUMTEL)
   
  Full papers  
  Analyzing Students’ After-School Artifact Creation Processes in a Mobile-Assisted Language Learning Environment
        Lung-Hsiang Wong, Yanjie Song, Ching-Sing Chai, Ying Zhan
  Incorporating Mobile Elements in Collaborative Pedagogical Scripts
        Dan Kohen-Vacs, Miky Ronen, Oren Ben Aharon, Marcelo Milrad
  Identifying the potential needs to provide mobile context-aware hints to support students’ learning
        Jane Yau, Didac Gil De La Iglesia, Marcelo Milrad, Oskar Pettersson, Sadaf Salavati, Håkan Sollervall
  The effect of shared display collaborative mind tools on one-to-one collaborative learning
        Chen-Wei Chung, Chih-Chung Lee, Chen-Chung Liu
   
  Short papers  
  Trade-offs between didactical and technological design requirements affecting the robustness of a mobile learning activity
        Håkan Sollervall, Didac Gil de la Iglesia, Marcelo Milrad, Aihui Peng, Oskar Pettersson, Sadaf Salavati, Jane Yau
  Developing a Real-time Interactive Social Learning Platform Across Classroom Borders
        Shu-Hua Chang, Tay-Sheng Jeng, Ya-Ting C. Yang
  Personalization and Context-awareness Supporting Ubiquitous Learning Log System
        Mengmeng Li, Hiroaki Ogata, Bin Hou, Noriko Uosaki, Yoneo Yano
  Passive Capture for Ubiquitous Learning Log Using SenseCam
        Bin Hou, Hiroaki Ogata, Toma Kunita, Mengmeng Li, Noriko Uosaki, Yoneo Yano
  Transforming schooling with 1:1 mobile computer support
        Paul Newhouse
  Group Scribbles to Support Elementary Students’ Writing Based on VSPOW Model: A Preliminary study
        Lung-Hsiang Wong, Chiu Pin Lin, Yuan-Lin Sung, Chih-Cheng Lin
  Effectiveness of Ubiquitous Learning Log System
        Hiroaki Ogata, Mengmeng Li, Bin Hou, Noriko Uosaki, Yoneo Yano
  Seeking for Seamless Language Learning: How can we entwine formal learning with informal learning?
        Noriko Uosaki, Hiroaki Ogata, Taro Sugimoto, Bin Hou, Mengmeng Li, Yoneo Yano
   
  Posters  
  The Mobile-Based Training in an EFL Classroom
        Yuichi ONO, Manabu ISHIHARA
  About a Platform Independent Client for Mobile Quizzes in Moodle
        Marc Jansen, Stefan Geisler
  Collaborative learning using LEBEL(Learning Ecology Based E-Learning)
        Toshiaki Honda, Wakio OYANAGI, Ryo TAKAOKA
  Using Android Mobile Device for Physics Experiments and Inquiry
        Wing-Kwong Wong, Jia-Ming Xu, Tsung-Kai Chao [Top]
   
   
  C5: ICCE Conference on Game and Toy Enhanced Learning and Society (GTEL&S)
   
  Full papers  
  Development of an Animation Making System for Students to Represent Dynamic Phenomenon
        Kazuhiro Ura, Shuhei Fujisawa, Toshihiro Hayashi, Hayashi Nakayama, Hiroyuki Tarumi
  Why we should design educational games with learners: The affordances of informant design
        Beaumie Kim, Lynde Tan, Mi Song Kim
  My-Avatar: Using Avatars to Promote Self-Competition in Pupils’ Idiom Learning
        Zhi-Hong Chen, Tzu-Chao CHIEN, Tak-Wai CHAN
  Practice and Evaluation with Planetary Simulator in Junior High School Science Classes
        Ryo Fukuda, Mariko Suzuki, Kazuhiko Sawada, Masato Soga
  My-Bookstore: The Design of a Management Game to Promote Classroom Reading Activity
        Tzu-Chao Chien, Zhi-Hong Chen, Hwa-wei KO, Yu-Min KU, Tak-Wai CHAN
   
  Short papers  
  An Empirical Study on Gender Switching of MMORPG Players
        Shih-Ting Wang, Wen-Chi Kuo, Jie-Chi Yang
  Investigating 3rd Graders’ Behavioral Patterns of Playing an Educational Game for Learning Light and Shadow
        Chung-Yuan Hsu, Huei-Tse Hou
  Gamescape Principles: Basic Approaches for Studying Visual Grammar and Game Literacy
        Banphot Nobaew, Thomas Ryberg
  Learning Application with the Multi-Touch Interactive Technology-A Study of Jigsaw Game
        ChengYu Hung, Ting-Wen Chang, Pao-Ta Yu
  Exploring playful language education through co-creation with children
        Miriam Reitenbach, Dick Van Dijk, Marieke Hochstenbach, Emilie Resink
  The Long-term Influence of Game-based Network Homework on Cognitive Effectiveness and Affective Experience in Math Learning
        Calvin C. Y. LIAO, Maureen WU, Hercy N. H. CHENG, Charles Y. C. YEH, Zhi-Hong CHEN, Tak-Wai CHAN
  A Decision-Making Model Based on Persuasive Consistency Applied to MMORPGs
        Helio Cavalcante Silva Neto, Leonardo Filipe Batista Silva de Carvalho, Fábio PARAGUAÇU, Roberta Vilhena Vieira Lopes
  A Case Study of a Gamer-student in Game-based Learning
        Morris S. Y. JONG, Junjie SHANG, Jimmy H. M. LEE
   
  Posters  
  Combining Affective Computing and Facebook API Social Computing to Establish a Mobile Platform with Automatic Emotion Status Updating Functions
        Chen Syan Lyu, Meng Shian Ou, Jua-Jun ZHUNG, Hao-Chiang Koong Lin
  Eye Tracking for Evaluating an AR-based Learning System on Monocotyledons/Dicotyledons
        Ching-Ju Chao, Hao-Chiang Koong Lin, Cheng-Hung Wang, Min-Chai Hsieh
  My Teaching Forest:Design of a Game-based Teacher Management System
        Ying-Yen HUANG, Hercy N.H. CHENG, Zhi-Hong CHEN, Tak Wai CHAN
  Effectiveness of Information Presentation using Augmented Reality Teaching Equipment for Statue Appreciation
        Norio Setozaki, Tsutomu Iwasaki, Yusuke Morita
  Mobile Interactive DaMath Game for Basic Numeracy Exercise
        Shayryl Mae L. Ramos, Izza G. Legaspi, Gerardo S. Doroja
  Understanding Learners' Differences for Designing Educational Multimedia Interfaces
        Ahmed Al-Hunaiyyan, Rana Al-Hajiri, Salah Al-Sharhan, Nabiel Al-Huwail [Top]
   
   
  C6: ICCE Conference on Technology, Pedagogy and Education
   
  Full papers  
  Effects of Creating Digital Storytelling by Three kinds of Themes
        Isao Miyaji
  Comparison of Kit-Build and Scratch-Build Concept Mapping Methods on Memory Retention
        Hideo Funaoi, Kouhei Ishida, Tsukasa Hirashima
  From Device Centric to People Centric Ubiquitous computing: Pre-service teachers using technology across spaces
        Wenli Chen, Cheryl Lee
  DIGITAL ASSESSMENT IN SECONDARY SCHOOLS: A Western Australian Experience Focusing on a Senior Engineering Course
        Dr Jeremy PAGRAM, Dr P John WILLIAMS
  Practical Consideration of the Support Function for Analyzing the Behavioral Factors of People Suffering from Autism Spectrum Disorder in a Video Annotation System
        Hisashi Ogawa, Yuji Fujii, Junichi Kakegawa, Miyuki Takano, Koichiro Morihiro
  Investigating Transitions in Affect and Activities for Online Learning Interventions
        Paul Salvador Inventado, Roberto Legaspi, Merlin Suarez, Masayuki Numao
  The Effects of Multimedia Annotations via PDA on EFL Learners' Vocabulary Learning
        Chih-Cheng LIN, Hsien-Sheng HSIAO
  Scaffolding for Integrated Reflection
        Jon Mason
  Parental Influence on Childrens’ Home Computer Use and Digital Divide in Education
        Mingmei Yu, Allan H.K. Yuen, Jae Park
  Pedagogical Factors Influencing University Instructor Use of e-Learning
        Su-Chen Wang
  A Practice and Evaluation of Distance TA Training Program to Enhance Learning Supporter’s Distance Support Ability
        Ryo Takaoka, Masayuki Shimokawa, Shigeki Ahama, Toshiaki Honda, Toshio Okamoto
  Promoting Sustainable Teacher Change during Design Research on Seamless Learning
        Baohui Zhang, Lunghsiang Wong, Peter Seow, Gean Chia, Chee Kit Looi
   
  Short papers  
  Cognitive Load Factors Moderating the Redundancy Effect in Multimedia Learning
        Slava Kalyuga
  Multimedia Redundancy Effect in Learning Chinese with Pinyin
        Chee Ha Lee, Slava Kalyuga
  Small Group Knowledge Management and the Support of Student Learning
        Dr Stuart Garner
  Blogics! A Learning Tool for Enabling Wearable Computing Modules for Beginners
        Eduardo Velloso, Denise Filippo, Hugo Fuks
  Practice and Effects of Algorithm Education through Manual Procedures
        Junko Shinkai, Isao Miyaji
  Preliminary Research on the Utilization of Electronic Textbooks
        Wakio Oyanagi, Toshiaki HONDA
  The Implementation and Evaluation of Training Course for Chinese as Second Language Teachers’ e-Learning Capacity
        Shu-Ping Chang, Huei-Tse Hou, Kuo-En Chang, Yao-Ting Sung
  Current Development of Information Technology in Education in Hong Kong - Key findings of a territory-wide review survey
        Kai-Ming LI, Siu-Cheung Kong
  The Effects of Pair Programming in an Introductory Programming Course in Thailand
        Alisa Songsriwittaya
  Realising the investment in ICT in schools: School Leadership the missing piece
        Paul Newhouse
  Process Writing: an online collaborative writing environment for primary school students
        Kevin Kai-Wing Chan, Siu Cheung Kong
  Assessing teachers' acceptance of educational technologies: Beware for the congruency between user acceptance and actual use
        Bram Pynoo, Jo Tondeur, Johan van Braak, Wouter Duyck, Bart Sijnave, Philippe Duyck
  Implementation of E-portfolio Assessment in Hong Kong: Preliminary Findings
        Ming-Yan NGAN, Kai-Ming LI
  Writing Wikipedia Articles as Course Assignment
        Weiqin Chen, Rolf Reber
  Augmenting Teacher-Student Classroom Interaction Using Mobile Messaging
        Gerardo S. Doroja, Shayryl Mae L. Ramos, Joseph Anthony C. Sabal, Harriet B. Fernandez
  ICT Integration among Visual Art Education Teachers: A Study on Malaysian Secondary School Teachers
        Mohd Khairezan Rahmat, Wing K. Au
  Potential of using Computer-Mediated-Communication tools for After-School Learning
        Tak-Lam Wong, Siu Cheung Kong, Aihua Wang
  E-YEARNING: An examination of the use and preferences of students using online learning materials.
        Jeremy Pagram, Martin Cooper
  The Effect of Robot Programming Education by Pico Cricket on Creative Problem-Solving Skills
        Dongsoo Nam, Taewuk Lee
  Mapping students use of technologies in Problem-Based-Learning Environments
        Nikorn Rongbutsri, Md. Saifuddin Khalid, Thomas Ryberg
  Robo-Blocks: A Tangible Programming System with Debugging for Children
        Nussarin Nusen, Arnan Sipitakiat
  The Effects of Reading Habit on Blog Adoption
        Benazir QUADIR, Daniel Chia-En TENG, Nian-Shing CHEN
  A Computer Supported Peer Response Approach for Elementary Student Writing
        Jen-Hang Wang, Shih-Hsun Hsu, Chan-Chio Lao, Tak-Wai Chan
  Predicting SLA Students’ Behavioral Intentions to Use Multimedia Web-Based English Learning Systems
        Yi-Chien Lin, RonTung Yeh, Yi-Cheng Chen, Wen-Tung Hung
  Human Factors Engineering and Design of Learning Pedagogies in a KM framework
        Sylvia Ping-Ping Chin, Chien-Sing Lee
  How Reading-Writing Model to Facilitate Writing Idea and Affect Writing Attitude at Prewriting
        Shih-Hsun Hsu, Jen-Hang Wang, Chan-Chio Lao, Tak-Wai Chan
  Educational Process Reengineering and Diffusion of Innovations in Formal Learning Environment
        Md. Saifuddin Khalid, Mohammad Shahadat Hossain, Nikorn Rongbutsri
  Connecting online with external students: Do we really know how to?
        Shaun Nykvist
   
  Posters  
  Effects of Different Types of Online Student Question-Generation on Learning
        Fu-Yun Yu, Ming-Huan Li
  Bridging lectures with summary podcasts
        Guillaume Schiltz
  A practice of anti-BOT education for high school students
        Kazumitsu MASUYAMA, Naoshi SATO
  Time-Invariant Framework of Information Ethics Education
        Koji TAKEGUCHI, Akira KIKUCHI
  Using time management system with SQ3R method to improve student’s time management capability
        LanAnh Pham, Gwo-Dong Chen, Liang-Yi Li, Thanh-Dung Dang
  The Effects of Convergence Education based STEAM on Elementary School Students' Creative Personality
        SoonBeom Kwon, DongSoo Nam, TaeWuk Lee
  Development of Simulation-based Contents for Exploratory Science Education Connecting Real and Virtual World
        Jeonghoon Woo, Youngcook Jun, Hongjoon Park
  Analysis of Elements in Teaching Simultaneous Piano Playing and Singing from the Viewpoint of the Acquisition of Physical Skills
        Katsuko T. Nakahira, Miki Akahane, Yukiko Fukami
  Social Motivation and Goal Orientations with a Teachable Agent: Implications for Improving Test Performance
        Björn SJÖDÉN
  Learning conceptions of web-searching: a comparison between pre-service and in-service kindergarten teachers
        Meilun Shih, Jui Feng, Chia-Pin Kao
  Prediction-Based Learning: An Example of Weather Forecast Practicing
        Ben Chang, Hsue-Yie Wang, Kuo-Chen Lu [Top]
   
   

  Organized by Asia Pacific Society for Computers in Education
Hosted by National Electronics and Computer Technology Center, Thailand